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Platform: Mobile | Android.
VR Devices: GearVR | Oculus Go | Cardboard.
Game Engine: Unity.
Context: Implementation of virtual reality for interiors customization.

The objective of this project is generate Immersive 3D Virtual Reality tours with the render of 360掳 images that allow the user the exploration, customization and interaction with the scene.

馃専 Features

Menu for selection of projects in normal deployment and virtual reality mode

Immersive 3D Virtual Reality tours through 360掳 images

Customization of objects by means of multitexture

Multiplayer real time interaction for decision making by means of drawings and marks

馃弳 Events

Expociencia 2018

SingularityU Colombia

鈩癸笍 Additional Information


Pablo Figueroa Forero
Associate Professor