Platform: Mobile | Android.
VR Devices: GearVR | Oculus Go | Cardboard.
Game Engine: Unity.
Context: Automation of 3D renderings.
From the measurements / dimensions of a place it is possible to generate virtual spaces, additionally with photographs a material can be generated to be used in the floors and walls. The configuration of this project is done through a JSON file and builds the scene depending on it. Concepts such as Tiling, Shaders, Materials, Textures, Dimensions, Lighting are worked on.