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Platform: Mobile | Android.
VR Devices: GearVR | Oculus Go | Cardboard.
Game Engine: Unity.
Context: Automation of 3D renderings.

From the measurements / dimensions of a place it is possible to generate virtual spaces, additionally with photographs a material can be generated to be used in the floors and walls. The configuration of this project is done through a JSON file and builds the scene depending on it. Concepts such as Tiling, Shaders, Materials, Textures, Dimensions, Lighting are worked on.

馃専 Features

Automated generation of virtual spaces

鈩癸笍 Additional Information


Pablo Figueroa Forero
Associate Professor